What it does
tatakit is a synthesis drum machine: six original models generate every hit in real time (no samples, except an optional PCM sound per lane), with 11 lanes, a 16 or 32-step sequencer, tuned kicks and a chromatic kick.
Six original synthesis models generate each hit in real time (no samples, except an optional PCM alternative per lane), with eleven lanes and a 16 or 32 step sequencer. Before 19 October 2026 it was called RHYTHM; sessions and presets made with the old name open as before.
- Six models: Compact, Digit, Latin, Sub, Punch, Future.
- 16 or 32 steps with velocity, accents and ghost notes.
- Tuned kicks and a chromatic kick. Drag the pattern as MIDI, a hit as WAV.
Quick start
- Pick a preset from the capsule and press Play or Space (or start the DAW).
- Choose the model: COMPACT, DIGIT, LATIN, SUB, PUNCH or FUTURE.
- Edit the grid and the controls of the selected lane.
The display
The source waveform of the selected lane is a real hit, updated with Tune, Decay, Tone and Drive, down to −50 dB from the peak. Hover it for drag into the DAW · WAV and drag it to a track to get the hit as a file. Velocity is the length of the white dash in a cell; the accent is a dark notch on top; the playing step sits on a yellow pill.






Every picture on this page is a capture of the real interface, from the current build.
Controls
The names are the ones your DAW shows for automation, read from the plugin itself; ranges and defaults are the plugin's own. Every knob: drag (Shift for fine), wheel for small steps, double-click for the default, Enter or a click on the value to type it with units (6k3, 250ms, -3 dB).
Rows marked [lane] exist once for each of the eleven lanes: Kick, Snare, Low tom, Mid tom, High tom, Rim, Clap, Closed hat, Open hat, Crash, Ride.
Main controls
| Control | Range | Default | What it does |
|---|---|---|---|
| Sound model | COMPACT · DIGIT · LATIN · SUB · PUNCH · FUTURE | COMPACT | COMPACT (classic, short), DIGIT (low-resolution digital), LATIN (congas, bongos, timbales), SUB (deep long kick), PUNCH (hard, saturated attack), FUTURE (phase modulation, metallic). |
| [lane] level | −36.00 dB to 6.00 dB | Kick −0.50 dB, Snare −0.50 dB, Low tom −0.50 dB, Mid tom −0.50 dB, High tom −0.50 dB, Rim −0.50 dB, Clap −0.50 dB, Closed hat −0.50 dB, Open hat −0.50 dB, Crash −5.50 dB, Ride −3.50 dB | Level of each lane (Kick, Snare, Low tom, Mid tom, High tom, Rim, Clap, Closed hat, Open hat, Crash, Ride). |
| [lane] tune | −12.00 st to 12.00 st | 0.00 st | Tuning of the lane in semitones. |
| [lane] decay | 20 ms to 4000 ms | Kick 180 ms, Snare 180 ms, Low tom 230 ms, Mid tom 190 ms, High tom 155 ms, Rim 65 ms, Clap 160 ms, Closed hat 55 ms, Open hat 220 ms, Crash 700 ms, Ride 550 ms | Length of the hit. |
| [lane] tone | 800 Hz to 20000 Hz | 20000 Hz | Low-pass on the lane. |
| [lane] pan | −100.0 % to 100.0 % | Kick 0.0 %, Snare 0.0 %, Low tom −20.0 %, Mid tom 0.0 %, High tom 20.0 %, Rim 0.0 %, Clap 0.0 %, Closed hat 0.0 %, Open hat 0.0 %, Crash 0.0 %, Ride 0.0 % | Pan of the lane. |
| [lane] drive | 0.0 % to 100.0 % | 0.0 % | Saturation of the lane. |
| [lane] Sound | per lane, below
| Follow model | Follow model (synthesis) or a PCM sound for the lane. |
| Accent depth | 0 % to 100 % | 30 % | How much louder accented steps play. |
| Swing | 0 % to 60 % | 0 % | Sequencer swing. |
| Internal tempo | 40 BPM to 240 BPM | 136 BPM | Tempo when the DAW is stopped. |
| Pattern length | 16 steps · 32 steps | 16 steps | 16 or 32 steps. |
| ZOKKU Link | off · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 14 · 15 · 16 | off | Sends every kick, with velocity and note, on a channel (off, 1 to 16). |
| Sequencer enabled | Off · On | On | Switches the internal sequencer on. |
| Output | −24 dB to 6 dB | −6 dB | Main level. |
Every parameter (108)
Numbered parameters are grouped in one row (for example Band 1–8), with the number of copies.
| Parameter | Range | Default |
|---|---|---|
| [lane] level | −36.00 dB to 6.00 dB | Kick −0.50 dB, Snare −0.50 dB, Low tom −0.50 dB, Mid tom −0.50 dB, High tom −0.50 dB, Rim −0.50 dB, Clap −0.50 dB, Closed hat −0.50 dB, Open hat −0.50 dB, Crash −5.50 dB, Ride −3.50 dB |
| [lane] tune | −12.00 st to 12.00 st | 0.00 st |
| [lane] decay | 20 ms to 4000 ms | Kick 180 ms, Snare 180 ms, Low tom 230 ms, Mid tom 190 ms, High tom 155 ms, Rim 65 ms, Clap 160 ms, Closed hat 55 ms, Open hat 220 ms, Crash 700 ms, Ride 550 ms |
| [lane] tone | 800 Hz to 20000 Hz | 20000 Hz |
| [lane] pan | −100.0 % to 100.0 % | Kick 0.0 %, Snare 0.0 %, Low tom −20.0 %, Mid tom 0.0 %, High tom 20.0 %, Rim 0.0 %, Clap 0.0 %, Closed hat 0.0 %, Open hat 0.0 %, Crash 0.0 %, Ride 0.0 % |
| [lane] drive | 0.0 % to 100.0 % | 0.0 % |
| [lane] mute | Off · On | Off |
| [lane] solo | Off · On | Off |
| Output | −24 dB to 6 dB | −6 dB |
| Swing | 0 % to 60 % | 0 % |
| Internal tempo | 40 BPM to 240 BPM | 136 BPM |
| Sequencer enabled | Off · On | On |
| Sound model | COMPACT · DIGIT · LATIN · SUB · PUNCH · FUTURE | COMPACT |
| Accent depth | 0 % to 100 % | 30 % |
| [lane] Sound | per lane, below
| Follow model |
| Pattern length | 16 steps · 32 steps | 16 steps |
| ZOKKU Link | off · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 14 · 15 · 16 | off |
| Bypass | Off · On | Off |
Presets
103 presets: scenes (sounds and grid), kits (sounds only) and fills (grid only). Every kick in the new presets is tuned to a written note.
- Techno 14Acid Runner, Warehouse
- House 11Neon House, Swing Garage
- Electro 10Detroit Circuit, Robot Funk
- Breaks 10Jungle Roller, Ghost Funk
- Trap 15Deep 808 F, UK Drill
- Afro 13Amapiano Log Drum, Gqom Pulse
- IDM 6Glass Fracture, Broken Clock
- Kits 13909 Techno F, 707 Disco A#
- Fills & FX 11Snare Build, Noise Riser
Click the preset capsule in the top bar to open the preset sheet: search (every word must appear in the name, category or description), categories with their counts, ★ Favourites, tags on every row, and in B, which loads a preset into the slot that is not playing so you can compare. A click loads a preset and leaves the sheet open; ↑ ↓ move, Enter loads and closes, Esc closes. The arrows ‹ › beside the capsule step through the list; a dot says the sound was changed.
All 103 programs, as the DAW lists them
- Compact / Acid Runner
- Compact / Wire Break
- Compact / Post Punk
- Compact / Micro Shuffle
- Digit / Neon House
- Digit / Swing Garage
- Digit / Dry Boogie
- Digit / Data Electro
- Latin / Casa Clave
- Latin / Bongo Reply
- Latin / Afro Turn
- Latin / Loose Perc
- Sub / Deep Electro
- Sub / Trap Anchor
- Sub / Half Time Low
- Sub / Slow Bounce
- Punch / Warehouse
- Punch / Peak Acid
- Punch / Industrial Drive
- Punch / Broken Floor
- Future / Riddim Grid
- Future / DnB Pulse
- Future / FM Halftime
- Future / Off Grid Bass
- Techno / Hypnotic Floor
- Techno / Rumble Grid
- Techno / Peak Rider
- Techno / Dub Chamber
- Techno / Iron Foundry
- Techno / Machine Hall
- Techno / Minimal Click
- Techno / Micro Cut
- Techno / Sparse Lines
- House / Jackin Classic
- House / Deep Night
- House / Disco Strut
- House / Two Step Garage
- House / Tech Groove
- House / Lo-Fi Jack
- House / Chicago Jack
- House / Soulful Ride
- Electro / Detroit Circuit
- Electro / Miami Boom
- Electro / Robot Funk
- Electro / Body March
- Electro / Night Drive
- Electro / Gated Eighties
- Electro / Breakdance Bounce
- Breaks / Nu Skool Rush
- Breaks / Big Beat Stomp
- Breaks / Ghost Funk
- Breaks / Jungle Roller
- Breaks / Liquid Two Step
- Breaks / Neuro Stepper
- Breaks / Halftime Pressure
- Trap / Deep 808 F
- Trap / Dark Bounce
- Trap / Hat Ladder
- Trap / Phonk Cowbell
- Trap / UK Drill
- Trap / NY Drill Bounce
- Trap / Boom Bap Dust
- Trap / Lo-Fi Study
- Trap / Rage Pulse
- Afro / Afro House Drum
- Afro / Amapiano Log Drum
- Afro / Amapiano Private
- Afro / Afrobeats Bounce
- Afro / Gqom Pulse
- Afro / Samba Batucada
- Afro / Son Clave Tumbao
- Afro / Baiao Zabumba
- Afro / Dembow Heat
- IDM / Three Against Four
- IDM / Glass Fracture
- IDM / Braindance Rush
- IDM / Broken Clock
- IDM / Ambient Pulse
- IDM / Micro Edits
- Kit / 808 Trap F
- Kit / 808 Drill F#
- Kit / 808 Electro E
- Kit / 909 Techno F
- Kit / 909 House A
- Kit / 606 Minimal B
- Kit / 606 Acid G#
- Kit / 707 Disco A#
- Kit / 707 Dust A
- Kit / Conga Set G
- Kit / Hand Drums Deep
- Kit / FM Neuro A
- Kit / FM Glass
- Fill / Snare Build
- Fill / Tom Cascade
- Fill / Kick Roll Up
- Fill / Clap Stutter
- Fill / Break Stop
- Fill / Half-Time Turn
- Fill / Hat Riser
- FX / Tom Laser
- FX / Noise Riser
- FX / Sub Drop
- FX / Metal Clank
A/B and undo
A and B hold two complete settings. equal vol. plays B at the loudness of A, so louder never fools you. in B in the preset sheet loads a preset straight into the other slot. Undo and redo (the curved arrows, Ctrl+Z and Ctrl+Shift+Z) are kept separately for A and B; switching slot is not a step.
Listen modes
tatakit has no delta mode. Mute and Solo per lane; muted lanes are dimmed and their name struck through.
Simple, advanced and sizes
simple shows pads, the voice with its display, the grid and the second row (Pause, Stop, Sequencer, the six models, vary, MIDI). advanced opens a dark drawer with pattern (16/32, shown bar, clear lane, clear all, copy bar 1 into bar 2, new pattern, vary the sounds), sounds (the source of the 11 lanes) and link. At S the grid has all 11 lanes and the voice four knobs.
Pick a size with S, M and L in the top bar, or drag the window corner. A click on the status line zooms the contents from 75 to 200 %. The help strip in the footer describes the control under the pointer.



More features
Scenes, kits and fills
A scene loads sounds and grid; a kit only the sounds and keeps your grid; a fill only the grid and keeps your kit. The description of a preset gives the note of the kick (for example F (43.7 Hz)).
Chromatic kick
MIDI notes outside the lane map (below 35 or above 51, up to two octaves from 36) play the tuned kick, one at a time, like an 808 bass.
Outputs and MIDI
11 separate stereo outs, one per lane. Drag the MIDI chip to a track for the pattern as a clip. Notes: kick 36, rim 37, snare 38, clap 39, toms 41/45/48, hats 42/46, crash 49, ride 51.
Tips by genre
- Techno
- Hypnotic Floor, Rumble Grid (the rumble is a tom tuned to the kick).
- Electro
- Miami Boom, Robot Funk: long 808s.
- Trap and drill
- Deep 808 F, UK Drill: tuned 808 kicks; play a bass line on the chromatic kick from the preset's note.
- Afro
- Amapiano Log Drum, Gqom Pulse, model LATIN for percussion.
- IDM
- Three Against Four, Glass Fracture, model FUTURE.
CPU and latency
- Latency
- 0 samples.
- Quality
- Every hit synthesized in real time; an optional PCM sound per lane.
- CPU
- About 1.4 % of one core playing; about 0.12 % at rest.
- MIDI
- Notes 36 to 51 play the lanes; notes outside the map play the chromatic kick. MIDI learn from the status line.
- ZOKKU Link
- Sends every kick, with its velocity and note, on one of 16 channels, to ikipump and vela.
CPU: one stereo instance at 48 kHz, 512-sample blocks, on a test signal, as a percent of one core of a recent desktop CPU. Indicative only: your system will differ.
Version and changes
This manual describes tatakit 0.6.4. Updates never change how a saved session sounds: when the sound changes, it arrives as a new option or only in new instances.
Latest builds
- 0.6.4 2026-10-24 ["Its own product now: its licence, the Beat Kit's (KIZAMI, KITTO, TATAKIT, FUZZO, ASCENT) or ZOKKU All's unlocks it; old beta trials keep working. Sound and saved sessions unchanged."]
- 0.6.3 2026-10-24 ['Activate online and Activate offline in the licence sheet activate ZOKKU All; a saved session stays byte for byte the same after it is reopened.']
- 0.6.2 2026-10-24 ['A ZOKKU All licence unlocks it too; the free trial is the ZOKKU All one: 7 days, one trial for all eleven.']
Before
- 0.6 Revisited interface: all 11 lanes at S, dark drawer, vary with one click.
- 0.5 New name, tatakit (before: RHYTHM).
Common to every plugin: windows, presets, keyboard and typed values.
